Wednesday, February 12, 2014

Newest Shiny Update!

GO LOOK AT ME

Okay let me give a little more information. Above is a link to the Drop Box containing the most recent build of the game. Still only for PC people (Sorry! I've been pestering Rusty to get a Mac version. I want to play my own game dammit). So if any of you decide to playtest this new version, leave a comment and let us know how it turns out, what we can do to improve it, etc. We know it's short and straightforward, but we're working on it!

Reactions and Feedback so far:
Miles (FB friend of Apinya) (Also, mild language warning)-
Um, when I go out of the padded room into the forest thing, is the door, like, supposed to float off? Because that is fucking SWEET. Please make more, because that is fucking cool
Anyways, it all felt really straight forward and simple - I liked the mechanic of switching between being pilled out/psycho and not; I was hoping more narration would happen or maybe notes to explain a little bit of what's going on.
Didn't come across any game breaking bugs, but I did feel like I was moving just a bit too sluggishly - maybe adjust the rate of movement? Even if just for one of the states?
Anyways, puzzles felt evenly placed and spaced. Nothing was overly difficult, but the only time I felt like the game was making it easy for me was with that one key that had the lamp shining on it when you went mental.
[Level 2] The screw driver, I felt, could have been hidden a bit better.
[Level 3] It felt more like a portion of the local dog park, lol. The plants looked all tropical and stuff. Wider/steeper/with more rock dirt, I think, would make it feel more like a mountain/cliff
Thanks for play testing, Miles!
 

 
 

 
 
 
 
 
 
 
 

 


No comments:

Post a Comment